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How to make unity cloud build use the unity storage
How to make unity cloud build use the unity storage




how to make unity cloud build use the unity storage

Task.2497: Refreshing native plugins compatible for Editor in 163.80 ms, found 10 plugins.Ģ498: Preloading 0 native plugins for Editor in 0.00 ms.Ģ499: Cancelling DisplayDialog: Firebase Configuration Could not find Firebase configuration. Reference.GetDownloadUrlAsync().ContinueWithOnMainThread(task => bytes transferred.", Get a download URL for a file by calling GetDownloadUrlAsync(). If you want to use a URL with Unity's WWW or UnityWebRequest you can The method you will use to retrieve your files will depend on how you want toĬonsume the data in your game. Once you have a reference, you can download files from Cloud Storage Note that in the URL, characters are URL escaped! Storage.GetReferenceFromUrl("gs://bucket/images/stars.jpg") Create a reference from a Google Cloud Storage URI Storage.GetReference("images/stars.jpg") Create a reference with an initial file path and name Gs:// or URL referencing an object in Cloud Storage.

how to make unity cloud build use the unity storage

You can create a reference by appending child paths to the root of yourĬloud Storage bucket, or you can create a reference from an existing Be sure to restrictĪccess to your Cloud Storage bucket again when you set up Authentication. Uploaded App Engine files publicly accessible, as well.

how to make unity cloud build use the unity storage

Since Firebase and your project's defaultĪpp Engine app share this bucket, configuring public access may make newly You canĬhange your Firebase Security Rules for Cloud Storage Perform any action on the bucket's data or files.

how to make unity cloud build use the unity storage

Note: By default, a Cloud Storage bucket requires Firebase Authentication to Cloud Storage for Firebase allows you to quickly and easily downloadīucket provided and managed by Firebase.






How to make unity cloud build use the unity storage